- GameKeyAdapter - Class in com.github.brunothg.game.engine.control
-
- GameKeyAdapter() - Constructor for class com.github.brunothg.game.engine.control.GameKeyAdapter
-
- getAnimationFrame() - Method in class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
Get the frame of the current row in animation
- getAnimationRow() - Method in class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
Get the current row used for animation
- getAnimationRowCount() - Method in class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
Get the number of rows in this animation
- getBackground() - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- getBackgroundColor() - Method in class com.github.brunothg.game.engine.d2.scene.HighscoreScene
-
- getClip() - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- getClipBounds() - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- getColor() - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- getColor() - Method in class com.github.brunothg.game.engine.image.sprite.ColoredSprite
-
- getColumns() - Method in class com.github.brunothg.game.engine.image.sprite.BufferedSprite
-
- getColumns() - Method in class com.github.brunothg.game.engine.image.sprite.ColoredSprite
-
- getColumns() - Method in class com.github.brunothg.game.engine.image.sprite.DefaultSprite
-
- getColumns() - Method in class com.github.brunothg.game.engine.image.sprite.DerivedSprite
-
Get the number of columns.
- getColumns() - Method in class com.github.brunothg.game.engine.image.sprite.InvertedSprite
-
- getColumns() - Method in interface com.github.brunothg.game.engine.image.sprite.Sprite
-
Get the number of columns.
- getComposite() - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- getConfiguration() - Method in class com.github.brunothg.game.engine.utils.event.EventBus.Listener
-
- getConsumer() - Method in class com.github.brunothg.game.engine.utils.event.Event
-
- getDeviceConfiguration() - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- getDistanceTo(Point) - Method in class com.github.brunothg.game.engine.d2.commons.Point
-
- getEventListeners() - Method in class com.github.brunothg.game.engine.d2.scene.FPSScene
-
- getEventListeners() - Method in class com.github.brunothg.game.engine.d2.scene.HighscoreScene
-
- getEventListeners() - Method in class com.github.brunothg.game.engine.d2.scene.LoadingScene
-
- getEventListeners() - Method in interface com.github.brunothg.game.engine.d2.scene.Scene
-
Should return all
EventListener
s that this scene want to register.
- getEventType() - Method in class com.github.brunothg.game.engine.utils.event.EventBus.Listener
-
- getExitListener() - Method in class com.github.brunothg.game.engine.d2.scene.HighscoreScene
-
- getExtendedKeyInfo(int) - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter
-
- getFactorX() - Method in class com.github.brunothg.game.engine.d2.scene.ScaleScene
-
Get the scale factor for scene width (realWidth / fixedWidth).
- getFactorY() - Method in class com.github.brunothg.game.engine.d2.scene.ScaleScene
-
Get the scale factor for scene height (realHeight / fixedHeight).
- getFont() - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
Set the font used to draw the text.
- getFont() - Method in class com.github.brunothg.game.engine.d2.scene.FPSScene
-
- getFont() - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- getFontFlags() - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
- getFontMetrics(Font) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- getFontRenderContext() - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- getForegroundColor() - Method in class com.github.brunothg.game.engine.d2.scene.HighscoreScene
-
- getFps() - Method in class com.github.brunothg.game.engine.time.FPS
-
- getFrameCount(int) - Method in class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
Number of used frames of a row
- getFramesPerSecond() - Method in class com.github.brunothg.game.engine.d2.frame.FullScreenGameFrame
-
- getFramesPerSecond() - Method in class com.github.brunothg.game.engine.d2.frame.SwingGameFrame
-
- getFramesPerSecond() - Method in class com.github.brunothg.game.engine.time.Clock
-
Get the frames per second
- getHandler() - Method in class com.github.brunothg.game.engine.utils.event.EventBus.Listener
-
- getHeight() - Method in class com.github.brunothg.game.engine.d2.commons.Size
-
- getHeight() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- getHeight() - Method in class com.github.brunothg.game.engine.d2.scene.ScaleScene
-
- getHighscore() - Method in class com.github.brunothg.game.engine.d2.scene.HighscoreScene
-
- getHorizontalDistanceTo(Point) - Method in class com.github.brunothg.game.engine.d2.commons.Point
-
- getHorizontalTextOrientation() - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
- getImage() - Method in class com.github.brunothg.game.engine.d2.object.image.ImageSceneObject
-
- getImage(int, int) - Method in class com.github.brunothg.game.engine.image.NinePatchImage
-
- getInsets() - Method in class com.github.brunothg.game.engine.d2.object.image.NinePatchImageSceneObject
-
- getInsets() - Method in class com.github.brunothg.game.engine.image.NinePatchImage
-
Get the
Insets
specified by the underlying nine patch source image.
- getKeyCode() - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter.KeyInfo
-
- getKeyInfo(int) - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter
-
- getMaximumScores() - Method in class com.github.brunothg.game.engine.data.highscore.Highscore
-
- getMessage() - Method in class com.github.brunothg.game.engine.utils.event.Event
-
- getMessageString() - Method in class com.github.brunothg.game.engine.utils.event.Event
-
Get the message string.
- getName() - Method in class com.github.brunothg.game.engine.data.highscore.HighscoreEntry
-
- getName() - Method in class com.github.brunothg.game.engine.utils.event.EventBus
-
- getNaturalSize() - Method in class com.github.brunothg.game.engine.image.NinePatchImage
-
Get the natural minimum size of this image.
- getObject() - Method in class com.github.brunothg.game.engine.utils.event.EventBus.Listener
-
- getOrigin() - Method in class com.github.brunothg.game.engine.d2.object.image.ImageSceneObject
-
- getOrigin() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- getOrigin() - Method in class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
- getOutlinePaint() - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
- getPaint() - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
- getPaint() - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- getPoints() - Method in class com.github.brunothg.game.engine.data.highscore.HighscoreEntry
-
- getPosition() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- getPreciseHeight() - Method in class com.github.brunothg.game.engine.d2.commons.Size
-
- getPreciseHeight() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- getPreciseWidth() - Method in class com.github.brunothg.game.engine.d2.commons.Size
-
- getPreciseWidth() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- getPreciseX() - Method in class com.github.brunothg.game.engine.d2.commons.Point
-
- getPreciseX() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- getPreciseY() - Method in class com.github.brunothg.game.engine.d2.commons.Point
-
- getPreciseY() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- getPressCount() - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter.KeyInfo
-
- getQuality() - Method in class com.github.brunothg.game.engine.image.NinePatchImage
-
Get the used interpolation quality.
- getRectangle() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
Get the
Rectangle
representing this object's bounds.
- getReleaseCount() - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter.KeyInfo
-
- getRenderingHint(RenderingHints.Key) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- getRenderingHints() - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- getRenderingOptions() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- getRootFolder() - Static method in class com.github.brunothg.game.engine.image.InternalImage
-
- getRows() - Method in class com.github.brunothg.game.engine.image.sprite.BufferedSprite
-
- getRows() - Method in class com.github.brunothg.game.engine.image.sprite.ColoredSprite
-
- getRows() - Method in class com.github.brunothg.game.engine.image.sprite.DefaultSprite
-
- getRows() - Method in class com.github.brunothg.game.engine.image.sprite.DerivedSprite
-
Get the number of rows.
- getRows() - Method in class com.github.brunothg.game.engine.image.sprite.InvertedSprite
-
- getRows() - Method in interface com.github.brunothg.game.engine.image.sprite.Sprite
-
Get the number of rows.
- getScaledInstance(Image, int, int, ImageObserver) - Static method in class com.github.brunothg.game.engine.image.ImageUtils
-
- getScaledInstance(Image, int, int, int, ImageObserver) - Static method in class com.github.brunothg.game.engine.image.ImageUtils
-
Get a scaled version of an image
- getScaleStrategy() - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
- getScaleStrategy() - Method in class com.github.brunothg.game.engine.d2.scene.ScaleScene
-
- getScene() - Method in class com.github.brunothg.game.engine.d2.frame.FullScreenGameFrame
-
- getScene() - Method in class com.github.brunothg.game.engine.d2.frame.SwingGameFrame
-
- getScene() - Method in class com.github.brunothg.game.engine.d2.stage.CanvasStage
-
- getScene() - Method in interface com.github.brunothg.game.engine.d2.stage.Stage
-
Get the actual painted scene.
- getScene() - Method in class com.github.brunothg.game.engine.d2.stage.SwingStage
-
- getScore(int) - Method in class com.github.brunothg.game.engine.data.highscore.Highscore
-
Get Highscore at specific positon
- getScoreCount() - Method in class com.github.brunothg.game.engine.data.highscore.Highscore
-
Get the score count
- getSize() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- getSize() - Method in interface com.github.brunothg.game.engine.image.Image
-
Get the original size of the image
- getSize() - Method in class com.github.brunothg.game.engine.image.NinePatchImage
-
- getSize() - Method in class com.github.brunothg.game.engine.image.sprite.DefaultSprite
-
- getSource() - Method in class com.github.brunothg.game.engine.utils.event.Event
-
- getSourceSize() - Method in class com.github.brunothg.game.engine.image.NinePatchImage
-
Get the source size of this image.
- getSprite() - Method in class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
- getStage() - Method in class com.github.brunothg.game.engine.d2.frame.FullScreenGameFrame
-
Get the stage of this game frame.
- getStage() - Method in class com.github.brunothg.game.engine.d2.frame.SwingGameFrame
-
Get the stage of this game frame.
- getStroke() - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
- getStroke() - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- getSubSprite(int, int, int, int) - Method in class com.github.brunothg.game.engine.image.sprite.BufferedSprite
-
- getSubSprite(int, int, int, int) - Method in class com.github.brunothg.game.engine.image.sprite.ColoredSprite
-
- getSubSprite(int, int, int, int) - Method in class com.github.brunothg.game.engine.image.sprite.DefaultSprite
-
- getSubSprite(int, int, int, int) - Method in class com.github.brunothg.game.engine.image.sprite.DerivedSprite
-
- getSubSprite(int, int, int, int) - Method in class com.github.brunothg.game.engine.image.sprite.InvertedSprite
-
- getSubSprite(int, int, int, int) - Method in interface com.github.brunothg.game.engine.image.sprite.Sprite
-
Get sub-sprite with given dimension.
- getSubSprite(int, int, int, int) - Method in class com.github.brunothg.game.engine.image.sprite.WeakSprite
-
- getText() - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
Get the text, this label will draw
- getTextColor() - Method in class com.github.brunothg.game.engine.d2.scene.FPSScene
-
- getTile(int, int) - Method in class com.github.brunothg.game.engine.image.sprite.BufferedSprite
-
Get a tile of this sprite.
- getTile(int, int) - Method in class com.github.brunothg.game.engine.image.sprite.ColoredSprite
-
- getTile(int, int) - Method in class com.github.brunothg.game.engine.image.sprite.DefaultSprite
-
- getTile(int, int) - Method in class com.github.brunothg.game.engine.image.sprite.DerivedSprite
-
- getTile(int, int) - Method in class com.github.brunothg.game.engine.image.sprite.InvertedSprite
-
- getTile(int, int) - Method in interface com.github.brunothg.game.engine.image.sprite.Sprite
-
Get a tile of this sprite.
- getTile(int, int) - Method in class com.github.brunothg.game.engine.image.sprite.WeakSprite
-
- getTileCount() - Method in class com.github.brunothg.game.engine.image.sprite.BufferedSprite
-
- getTileCount() - Method in class com.github.brunothg.game.engine.image.sprite.ColoredSprite
-
- getTileCount() - Method in class com.github.brunothg.game.engine.image.sprite.DefaultSprite
-
- getTileCount() - Method in class com.github.brunothg.game.engine.image.sprite.DerivedSprite
-
Get the number of tiles in this sprite.
- getTileCount() - Method in class com.github.brunothg.game.engine.image.sprite.InvertedSprite
-
- getTileCount() - Method in interface com.github.brunothg.game.engine.image.sprite.Sprite
-
Get the number of tiles in this sprite.
- getTileHeight() - Method in class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
Get the height of one frame of the underlying sprite.
- getTileHeight() - Method in class com.github.brunothg.game.engine.image.sprite.BufferedSprite
-
- getTileHeight() - Method in class com.github.brunothg.game.engine.image.sprite.ColoredSprite
-
- getTileHeight() - Method in class com.github.brunothg.game.engine.image.sprite.DefaultSprite
-
- getTileHeight() - Method in class com.github.brunothg.game.engine.image.sprite.DerivedSprite
-
Get the height of one tile
- getTileHeight() - Method in class com.github.brunothg.game.engine.image.sprite.InvertedSprite
-
- getTileHeight() - Method in interface com.github.brunothg.game.engine.image.sprite.Sprite
-
Get the height of one tile
- getTileSize() - Method in class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
Get the size of one frame of the underlying sprite.
- getTileWidth() - Method in class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
Get the width of one frame of the underlying sprite.
- getTileWidth() - Method in class com.github.brunothg.game.engine.image.sprite.BufferedSprite
-
- getTileWidth() - Method in class com.github.brunothg.game.engine.image.sprite.ColoredSprite
-
- getTileWidth() - Method in class com.github.brunothg.game.engine.image.sprite.DefaultSprite
-
- getTileWidth() - Method in class com.github.brunothg.game.engine.image.sprite.DerivedSprite
-
Get the width of one tile
- getTileWidth() - Method in class com.github.brunothg.game.engine.image.sprite.InvertedSprite
-
- getTileWidth() - Method in interface com.github.brunothg.game.engine.image.sprite.Sprite
-
Get the width of one tile
- getTime(int, int) - Method in class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
Animation time for a frame
- getTopLeftPosition() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- getTransform() - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- getTranslateX() - Method in class com.github.brunothg.game.engine.d2.scene.ScaleScene
-
Get the translation for scene width.
- getTranslateY() - Method in class com.github.brunothg.game.engine.d2.scene.ScaleScene
-
Get the translation for scene height.
- getTypeCount() - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter.KeyInfo
-
- getUnhandledEvent() - Method in class com.github.brunothg.game.engine.utils.event.DeadEvent
-
Get the unhandled event
- getVerticalDistanceTo(Point) - Method in class com.github.brunothg.game.engine.d2.commons.Point
-
- getVerticalTextOrientation() - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
- getVisibleHighscores() - Method in class com.github.brunothg.game.engine.d2.scene.HighscoreScene
-
- getWidth() - Method in class com.github.brunothg.game.engine.d2.commons.Size
-
- getWidth() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- getWidth() - Method in class com.github.brunothg.game.engine.d2.scene.ScaleScene
-
- getX() - Method in class com.github.brunothg.game.engine.d2.commons.Point
-
- getX() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- getY() - Method in class com.github.brunothg.game.engine.d2.commons.Point
-
- getY() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- GraphicScaleStrategy - Enum in com.github.brunothg.game.engine.d2.commons
-
An enumeration used for scaling grpahics.
- Image - Interface in com.github.brunothg.game.engine.image
-
- ImageSceneObject - Class in com.github.brunothg.game.engine.d2.object.image
-
- ImageSceneObject(Image) - Constructor for class com.github.brunothg.game.engine.d2.object.image.ImageSceneObject
-
- ImageSceneObject(BufferedImage) - Constructor for class com.github.brunothg.game.engine.d2.object.image.ImageSceneObject
-
- ImageUtils - Class in com.github.brunothg.game.engine.image
-
Utility class for images.
- ImageUtils() - Constructor for class com.github.brunothg.game.engine.image.ImageUtils
-
- IncompatibleValueException - Exception in com.github.brunothg.game.engine.exception
-
A value, that is not compatible was used.
- IncompatibleValueException() - Constructor for exception com.github.brunothg.game.engine.exception.IncompatibleValueException
-
- IncompatibleValueException(String, Throwable, boolean, boolean) - Constructor for exception com.github.brunothg.game.engine.exception.IncompatibleValueException
-
- IncompatibleValueException(String, Throwable) - Constructor for exception com.github.brunothg.game.engine.exception.IncompatibleValueException
-
- IncompatibleValueException(String) - Constructor for exception com.github.brunothg.game.engine.exception.IncompatibleValueException
-
- IncompatibleValueException(Throwable) - Constructor for exception com.github.brunothg.game.engine.exception.IncompatibleValueException
-
- InternalImage - Class in com.github.brunothg.game.engine.image
-
Class for loading images right out the jar file
- InternalImage() - Constructor for class com.github.brunothg.game.engine.image.InternalImage
-
- InvertedSprite - Class in com.github.brunothg.game.engine.image.sprite
-
Sprite
that uses another sprite and inverts the coordinates.
- InvertedSprite(DefaultSprite, boolean, boolean, boolean) - Constructor for class com.github.brunothg.game.engine.image.sprite.InvertedSprite
-
- InvertedSprite(DefaultSprite, boolean, boolean, boolean, boolean) - Constructor for class com.github.brunothg.game.engine.image.sprite.InvertedSprite
-
- isAlt() - Method in class com.github.brunothg.game.engine.control.GameKeyAdapter
-
- isAlt(boolean) - Method in class com.github.brunothg.game.engine.control.GameKeyAdapter
-
Check if alt is down
- isAlt() - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter
-
- isAlt(boolean) - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter
-
Check if alt is down
- isAltGr() - Method in class com.github.brunothg.game.engine.control.GameKeyAdapter
-
- isAltGr(boolean) - Method in class com.github.brunothg.game.engine.control.GameKeyAdapter
-
Check if alt_gr is down
- isAltGr() - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter
-
- isAltGr(boolean) - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter
-
Check if alt_gr is down
- isAnyEmpty(String...) - Static method in class com.github.brunothg.game.engine.utils.Null
-
Check if there is any null or empty string value in a set of strings
- isAnyNull(Object...) - Static method in class com.github.brunothg.game.engine.utils.Null
-
Check if there is any null value in a set of objects
- isConsumed() - Method in class com.github.brunothg.game.engine.utils.event.Event
-
Test, if this event got handled before.
- isCtrl() - Method in class com.github.brunothg.game.engine.control.GameKeyAdapter
-
- isCtrl(boolean) - Method in class com.github.brunothg.game.engine.control.GameKeyAdapter
-
Check if ctrl is down
- isCtrl() - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter
-
- isCtrl(boolean) - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter
-
Check if ctrl is down
- isDown() - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter.KeyInfo
-
- isDrawBoundingBox() - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
Check if the bounding box of this
SceneObject
is painted or not.
- isExtendedKeyDown(int) - Method in class com.github.brunothg.game.engine.control.GameKeyAdapter
-
Check, if a key is currently down
- isExtendedKeyDown(int) - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter
-
Check, if a key is currently down
- isExtendedKeyUp(int) - Method in class com.github.brunothg.game.engine.control.GameKeyAdapter
-
Check, if a key is currently up
- isExtendedKeyUp(int) - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter
-
Check, if a key is currently up
- isHorizontalStretachable() - Method in class com.github.brunothg.game.engine.image.NinePatchImage
-
Get the capability to stretch this image in horizontal direction.
- isInExclusiveFullscreenMode() - Method in class com.github.brunothg.game.engine.d2.frame.FullScreenGameFrame
-
Check if this Window is in fullscreen exclusive mode
- isInvertX() - Method in class com.github.brunothg.game.engine.image.sprite.InvertedSprite
-
Check if X-Coordinates are inverted
- isInvertY() - Method in class com.github.brunothg.game.engine.image.sprite.InvertedSprite
-
Check if Y-Coordinates are inverted
- isKeyDown(int) - Method in class com.github.brunothg.game.engine.control.GameKeyAdapter
-
Check, if a key is currently down
- isKeyDown(int) - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter
-
Check, if a key is currently down
- isKeyUp(int) - Method in class com.github.brunothg.game.engine.control.GameKeyAdapter
-
Check, if a key is currently up
- isKeyUp(int) - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter
-
Check, if a key is currently up
- isMirrorX() - Method in class com.github.brunothg.game.engine.image.sprite.InvertedSprite
-
Check if tiles are mirrored left-right
- isMirrorY() - Method in class com.github.brunothg.game.engine.image.sprite.InvertedSprite
-
Check if tiles are mirrored top-bottom
- isNotNull(Object...) - Static method in class com.github.brunothg.game.engine.utils.Null
-
Check if no value is a null values
- isNull(Object...) - Static method in class com.github.brunothg.game.engine.utils.Null
-
Check if all values are null values
- isShift() - Method in class com.github.brunothg.game.engine.control.GameKeyAdapter
-
- isShift(boolean) - Method in class com.github.brunothg.game.engine.control.GameKeyAdapter
-
Check if shift is down
- isShift() - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter
-
- isShift(boolean) - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter
-
Check if shift is down
- isUp() - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter.KeyInfo
-
- isVerticalStretachable() - Method in class com.github.brunothg.game.engine.image.NinePatchImage
-
Get the capability to stretch this image in vertical direction.
- iterator() - Method in class com.github.brunothg.game.engine.data.highscore.Highscore
-
- scale(double, double) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- ScaleScene - Class in com.github.brunothg.game.engine.d2.scene
-
This scene guarantees a fixed width and height.
- ScaleScene(int, int, GraphicScaleStrategy) - Constructor for class com.github.brunothg.game.engine.d2.scene.ScaleScene
-
- ScaleScene() - Constructor for class com.github.brunothg.game.engine.d2.scene.ScaleScene
-
- Scene - Interface in com.github.brunothg.game.engine.d2.scene
-
- SceneObject - Class in com.github.brunothg.game.engine.d2.object
-
Helpful class for managing Objects in a scene.
- SceneObject() - Constructor for class com.github.brunothg.game.engine.d2.object.SceneObject
-
- scroll(int) - Method in class com.github.brunothg.game.engine.d2.scene.HighscoreScene
-
- Seconds(long) - Static method in class com.github.brunothg.game.engine.time.TimeUtils
-
Convert nanoseconds to seconds
- set(RenderingHints.Key, Object) - Method in class com.github.brunothg.game.engine.d2.commons.RenderingOptions
-
Set the rendering option.
- setAnimationFrame(int) - Method in class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
Set the frame of the current row in animation.
- setAnimationRow(int, boolean) - Method in class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
Change animation row.
- setAnimationRow(int) - Method in class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
Change animation row and reset the animation.
- setAntiAliasing(Boolean) - Method in class com.github.brunothg.game.engine.d2.commons.RenderingOptions
-
Sets the anti aliasing option.
- setAntiAliasingForText(Boolean) - Method in class com.github.brunothg.game.engine.d2.commons.RenderingOptions
-
Sets the anti aliasing option for text drawing.
- setBackground(Color) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- setBackgroundColor(Color) - Method in class com.github.brunothg.game.engine.d2.scene.HighscoreScene
-
- setClip(int, int, int, int) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- setClip(Shape) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- setColor(Color) - Method in class com.github.brunothg.game.engine.d2.object.text.CachedLabelSceneObject
-
- setColor(Color) - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
- setColor(Color) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- setComposite(Composite) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- setConsumed(boolean) - Method in class com.github.brunothg.game.engine.utils.event.Event
-
- setCursor(Cursor) - Method in class com.github.brunothg.game.engine.d2.frame.FullScreenGameFrame
-
- setDisplayMode(DisplayMode) - Method in class com.github.brunothg.game.engine.d2.frame.FullScreenGameFrame
-
Change DisplayMode when in full screen exclusive mode
- setDithering(Boolean) - Method in class com.github.brunothg.game.engine.d2.commons.RenderingOptions
-
Sets the dithering option.
- setDrawBoundingBox(boolean) - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
Change the drawing state of the bounding box.
- setDrawBoundingBox(boolean) - Method in class com.github.brunothg.game.engine.d2.object.text.CachedLabelSceneObject
-
- setEnhancedAlphaInterpolation(Boolean) - Method in class com.github.brunothg.game.engine.d2.commons.RenderingOptions
-
Sets the enhanced alpha interpolation option.
- setEnhancedColorRednering(Boolean) - Method in class com.github.brunothg.game.engine.d2.commons.RenderingOptions
-
Sets the enhanced color rendering option.
- setEnhancedInterpolation(Boolean) - Method in class com.github.brunothg.game.engine.d2.commons.RenderingOptions
-
Sets the enhanced interpolation option.
- setEnhancedRednering(Boolean) - Method in class com.github.brunothg.game.engine.d2.commons.RenderingOptions
-
Sets the enhanced rendering option.
- setExitListener(ExitListener<Void>) - Method in class com.github.brunothg.game.engine.d2.scene.HighscoreScene
-
- setFont(Font) - Method in class com.github.brunothg.game.engine.d2.object.text.CachedLabelSceneObject
-
- setFont(Font) - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
Set the font used to draw the text.
- setFont(Font) - Method in class com.github.brunothg.game.engine.d2.scene.FPSScene
-
- setFont(Font) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- setFontFlags(int) - Method in class com.github.brunothg.game.engine.d2.object.text.CachedLabelSceneObject
-
- setFontFlags(int) - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
- setForegroundColor(Color) - Method in class com.github.brunothg.game.engine.d2.scene.HighscoreScene
-
- setFractionalMetrics(Boolean) - Method in class com.github.brunothg.game.engine.d2.commons.RenderingOptions
-
Sets the fractional metrics option.
- setFramesPerSecond(int) - Method in class com.github.brunothg.game.engine.d2.frame.FullScreenGameFrame
-
- setFramesPerSecond(int) - Method in class com.github.brunothg.game.engine.d2.frame.SwingGameFrame
-
- setFramesPerSecond(int) - Method in class com.github.brunothg.game.engine.time.Clock
-
Set the frames per second.
- setHeight(double) - Method in class com.github.brunothg.game.engine.d2.commons.Size
-
- setHighscore(Highscore) - Method in class com.github.brunothg.game.engine.d2.scene.HighscoreScene
-
- setHorizontalTextOrientation(Orientation.HorizontalOrientation) - Method in class com.github.brunothg.game.engine.d2.object.text.CachedLabelSceneObject
-
- setHorizontalTextOrientation(Orientation.HorizontalOrientation) - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
Set the horizontal orientation of the drawn text
- setIcon(Image) - Method in class com.github.brunothg.game.engine.d2.frame.FullScreenGameFrame
-
- setImage(BufferedImage) - Method in class com.github.brunothg.game.engine.d2.object.image.ImageSceneObject
-
- setKeyCode(int) - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter.KeyInfo
-
- setMaximumScores(int) - Method in class com.github.brunothg.game.engine.data.highscore.Highscore
-
- setMessage(T) - Method in class com.github.brunothg.game.engine.utils.event.Event
-
- setName(String) - Method in class com.github.brunothg.game.engine.data.highscore.HighscoreEntry
-
- setOutlineColor(Color) - Method in class com.github.brunothg.game.engine.d2.object.text.CachedLabelSceneObject
-
- setOutlineColor(Color) - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
Set the color for outline painting
- setOutlinePaint(Paint) - Method in class com.github.brunothg.game.engine.d2.object.text.CachedLabelSceneObject
-
- setOutlinePaint(Paint) - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
Set the
Paint
, that is used for drawing outlines
- setPaint(Paint) - Method in class com.github.brunothg.game.engine.d2.object.text.CachedLabelSceneObject
-
- setPaint(Paint) - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
Set the
Paint
, that is used for drawing
- setPaint(Paint) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- setPaintMode() - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- setPaused(boolean) - Method in class com.github.brunothg.game.engine.time.Clock
-
Pause or resume the clock
- setPoints(int) - Method in class com.github.brunothg.game.engine.data.highscore.HighscoreEntry
-
- setPosition(Point) - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- setPosition(int, int) - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- setPressCount(int) - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter.KeyInfo
-
- setQuality(int) - Method in class com.github.brunothg.game.engine.d2.object.image.NinePatchImageSceneObject
-
- setQuality(int) - Method in class com.github.brunothg.game.engine.image.NinePatchImage
-
Set the interpolation quality values from 0 to 2 are allowed.
- setReleaseCount(int) - Method in class com.github.brunothg.game.engine.control.RememberGameKeyAdapter.KeyInfo
-
- setRenderingHint(RenderingHints.Key, Object) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- setRenderingHints(Map<?, ?>) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- setRenderingOptions(RenderingOptions) - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- setRootFolder(String) - Static method in class com.github.brunothg.game.engine.image.InternalImage
-
- setScaleStrategy(FontScaleStrategy) - Method in class com.github.brunothg.game.engine.d2.object.text.CachedLabelSceneObject
-
- setScaleStrategy(FontScaleStrategy) - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
- setScaleStrategy(GraphicScaleStrategy) - Method in class com.github.brunothg.game.engine.d2.scene.ScaleScene
-
- setScene(Scene) - Method in class com.github.brunothg.game.engine.d2.frame.FullScreenGameFrame
-
- setScene(Scene) - Method in class com.github.brunothg.game.engine.d2.frame.SwingGameFrame
-
- setScene(Scene) - Method in class com.github.brunothg.game.engine.d2.stage.CanvasStage
-
- setScene(Scene) - Method in interface com.github.brunothg.game.engine.d2.stage.Stage
-
Change the painted scene.
- setScene(Scene) - Method in class com.github.brunothg.game.engine.d2.stage.SwingStage
-
- setSize(int, int, boolean) - Method in class com.github.brunothg.game.engine.d2.frame.SwingGameFrame
-
- setSize(int, int) - Method in class com.github.brunothg.game.engine.d2.object.image.CachedNinePatchImageSceneObject
-
- setSize(Size) - Method in class com.github.brunothg.game.engine.d2.object.image.CachedNinePatchImageSceneObject
-
- setSize(Size) - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- setSize(int, int) - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- setSize(int, int) - Method in class com.github.brunothg.game.engine.d2.object.text.CachedLabelSceneObject
-
- setSize(Size) - Method in class com.github.brunothg.game.engine.d2.object.text.CachedLabelSceneObject
-
- setSource(Object) - Method in class com.github.brunothg.game.engine.utils.event.Event
-
- setStage(CanvasStage) - Method in class com.github.brunothg.game.engine.d2.frame.FullScreenGameFrame
-
- setStage(SwingStage) - Method in class com.github.brunothg.game.engine.d2.frame.SwingGameFrame
-
- setStroke(Stroke) - Method in class com.github.brunothg.game.engine.d2.object.text.CachedLabelSceneObject
-
- setStroke(Stroke) - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
Set the
Stroke
, that is used for text drawing
- setStroke(Stroke) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- setStrokeControl(Boolean) - Method in class com.github.brunothg.game.engine.d2.commons.RenderingOptions
-
Sets the stroke control option.
- setText(String) - Method in class com.github.brunothg.game.engine.d2.object.text.CachedLabelSceneObject
-
- setText(String) - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
Set the text, this label will draw
- setTextColor(Color) - Method in class com.github.brunothg.game.engine.d2.scene.FPSScene
-
- setTextLcdContrast(int) - Method in class com.github.brunothg.game.engine.d2.commons.RenderingOptions
-
Controls the LCD contrast level.
- setTitle(String) - Method in class com.github.brunothg.game.engine.d2.frame.FullScreenGameFrame
-
- setTopLeftPosition(Point) - Method in class com.github.brunothg.game.engine.d2.object.SceneObject
-
- setTransform(AffineTransform) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- setUnhandledEvent(Event<?>) - Method in class com.github.brunothg.game.engine.utils.event.DeadEvent
-
- setVerticalTextOrientation(Orientation.VerticalOrientation) - Method in class com.github.brunothg.game.engine.d2.object.text.CachedLabelSceneObject
-
- setVerticalTextOrientation(Orientation.VerticalOrientation) - Method in class com.github.brunothg.game.engine.d2.object.text.LabelSceneObject
-
Set the vertical orientation of the drawn text
- setVisible(boolean) - Method in class com.github.brunothg.game.engine.d2.frame.FullScreenGameFrame
-
- setVisibleHighscores(int) - Method in class com.github.brunothg.game.engine.d2.scene.HighscoreScene
-
- setWidth(double) - Method in class com.github.brunothg.game.engine.d2.commons.Size
-
- setX(double) - Method in class com.github.brunothg.game.engine.d2.commons.Point
-
- setXORMode(Color) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- setY(double) - Method in class com.github.brunothg.game.engine.d2.commons.Point
-
- shapeToImage(Shape, Color, boolean) - Static method in class com.github.brunothg.game.engine.image.ImageUtils
-
- shear(double, double) - Method in class com.github.brunothg.game.engine.image.NullGraphics
-
- Size - Class in com.github.brunothg.game.engine.d2.commons
-
Represents an object's size
- Size() - Constructor for class com.github.brunothg.game.engine.d2.commons.Size
-
- Size(double, double) - Constructor for class com.github.brunothg.game.engine.d2.commons.Size
-
- Sprite - Interface in com.github.brunothg.game.engine.image.sprite
-
A sprite is an image that contains an array of smaller images (tiles).
- Sprite2DSceneObject - Class in com.github.brunothg.game.engine.d2.object.sprite
-
Animates a sprite.
- Sprite2DSceneObject(Sprite, long, long[][]) - Constructor for class com.github.brunothg.game.engine.d2.object.sprite.Sprite2DSceneObject
-
- Sprite2DSceneObject(Sprite, long) - Constructor for class com.github.brunothg.game.engine.d2.object.sprite.Sprite2DSceneObject
-
- SpriteSceneObject - Class in com.github.brunothg.game.engine.d2.object.sprite
-
Animates a sprite.
- SpriteSceneObject(Sprite, long, long[][], int[]) - Constructor for class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
- SpriteSceneObject(Sprite, long, long[][]) - Constructor for class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
- SpriteSceneObject(Sprite, long) - Constructor for class com.github.brunothg.game.engine.d2.object.sprite.SpriteSceneObject
-
- Stage - Interface in com.github.brunothg.game.engine.d2.stage
-
- storeImage(String, String, Image) - Static method in class com.github.brunothg.game.engine.image.InternalImage
-
Manually insert a image
- SwingGameFrame - Class in com.github.brunothg.game.engine.d2.frame
-
- SwingGameFrame(String, GraphicsConfiguration) - Constructor for class com.github.brunothg.game.engine.d2.frame.SwingGameFrame
-
- SwingGameFrame(String) - Constructor for class com.github.brunothg.game.engine.d2.frame.SwingGameFrame
-
- SwingGameFrame() - Constructor for class com.github.brunothg.game.engine.d2.frame.SwingGameFrame
-
- SwingStage - Class in com.github.brunothg.game.engine.d2.stage
-
Buffered swing component.
- SwingStage() - Constructor for class com.github.brunothg.game.engine.d2.stage.SwingStage
-